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Verint launched its gamification solution as part of its customer engagement optimization suite back in 2013. The solution can help organizations improve employeeengagement and performance by increasing motivation to learn new skills or knowledge, or to change behaviors to help drive desired business outcomes.
Topic: ‘Engaging the team on the Balanced Score Card through Gamification’. Luke Jamieson is a Leader in Customer and Employee Experience, is well-versed in Omni-Channel implementation and transformation. In 2013 his team was the ICMI “Global Contact Centre of the Year” for Small to Medium-Sized Centres.
Understanding these trends will help strengthen your contact center game and give you “hero status” with customers and employees. Storyline: Gamification. Why Gamification Matters. Keeping employees motivated is a challenge in every industry. In this video, experts discuss if gamification will grow in the next year.
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