article thumbnail

Hold It!: The Top 10 Worst Companies You Called in 2018

Fonolo

The data, collected over a 12-month period, revealed that customers phoning into call centers most frequently report waiting on hold with companies from the telecommunications, airline, and financial industries. The study also revealed the industries with the most significant hold-time offenders: Telecommunications. Government.

Airlines 100
article thumbnail

An Introduction to the Virtual Call Center

Noble Systems

It does not require a physical location, but only requires an internet connection and telecommunication service. Gamification tools help agents easily see their goals and their progress towards achieving them, while transforming daily routines into rewarding competitions that get your employees engaged and motivated.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Call Center optimization: Tools and best practices to increase performance

NobelBiz

These solutions provide the ability to handle inbound and outbound calls through Internet-based telecommunication systems. Use gamification as part of training Incorporate game-like elements in training programs to increase engagement and motivation.

article thumbnail

A Contact Center Expert’s Guide to Improving CX in 2019

VHT

A major European telecommunications provider wanted to maintain their high-touch, premium brand while encouraging people to use self-service. And training that includes gamification and microlearning motivates agents to improve their skills and advance their careers. Remote work platforms open up more flexible schedules.

article thumbnail

How To Achieve Call Center Efficiency?

NobelBiz

Use Gamification to assess individual performances One of the most prominent applications of gamification in contact centers is to assess the quality of agents work. The explanation is simple: a dissatisfied agent with his tools, working circumstances, or hours will never produce a satisfied customer!

article thumbnail

CX FORUMS: 2018 Key Note Speakers

Livepro

Topic: ‘Engaging the team on the Balanced Score Card through Gamification’. His involvement in both inbound and outbound processes includes centres serving the energy, IT, banking, airlines, telecommunications, government, collections, credit card and insurance industries. Luke Jamieson | Head of Service Centre at First State Super.

article thumbnail

How to Move to a Work-At-Home Model When a Rapid Response is Required

COPC

Brad Shaw also feels that gamification can help keep Work-At-Home agents involved in using the knowledge management tools correctly, making sure they give the right answers to customer questions. . Will the internet cope with surges in traffic if more people work from home? What about Latin America?